The hag's quest is a long one. To complete it the first time, it might take you an hour to an hour and a half. If you keep going back, the time it takes you will probably be cut back a lot, but it is still a lot to do regardless of how routine it becomes. Due to the large amount of conversation events for this quest, they have been transcribed, rather than having screenshots of them.
First, you must find the Hag's hut. It is East of the road, leading from Skara Brae to Yew. The heart-shaped clearing nearby points to it. She's made her home out of the ruins that can be found there.
Here she is, bless her. She doesn't seem so wretched and old, but I assure you, she is quite the hag!
To speak to her, single-click on her and select "Talk." The following Conversation event takes place:
Quest Offer from the Hag:
The Ancient, wrinkled hag looks up from her vile-smelling cauldron. Her single, unblinking eye attempts to focus in on your, bit to little avail.
Eh? Who is it? Who's there? Come to trouble an old woman, have you?
I'll split ye open and swallow yer guts! I'll turn ye into a pile o' goo! I will! As if I didn't have enough to worry about. As if I've not enough trouble as it is!
Another of my blasted apprentices has gone missing! Foolish children think they know everything. I should turn the lot of them into toads - if only they'd return with their task complete! But that's the trouble, innit? They never return!
But you don't care, do ye? I suppose you're another one of those meddlesome kids, come to ask me for something? Eh? is that it? You want something from me, expect me to hand it over? I've enough troubles with my apprentices, and that vile imp, Zeefzorpul! Why, I bet it's him who's got the lot of them! And who knows what he's done? Vile little thing.
If you expect me to help you with your silly, little desires, you'll be doing something for me first, eh? I expect you to go seek out my apprentice. I sent him along the road, west of here up towards Yew's graveyard, but he never came back. Find him, and bring him back, and I'll give you a little reward that I'm sure you'll find pleasant.
But I tells ye to watch out for the imp name've Zeefzorpul! He's a despicable little beast who likes to fool and fiddle with folk and generally make life miserable for everyone. If ye get him on your bad side, you're sure to end up ruing the day ye were born. As if you didn't already, with an ugly mug like that!
Well, you little whelp? Going to help an old hag or not?"
The hag is bothered by you, intruding into her house, but goes on to explain about Zeefzorpul the imp, knocking off her young apprentices and asks you to investigate the disappearance of her last apprentice, and promises you a reward. Will you accept?
Conversation Event with the Hag:
Somewhat out of character for the vile old witch, she actually seems delighted that you've accepted her offer.
Ah! That's the spirit! You're not a useless bag of bones after all, are ye? Well then, best get your hind quarters in gear and head towards the road!Remember, my young Apprentice could be anywhere along the road heading towards the Yew Graveyard, so be sure to run the whole course of it, and stay on track!
And for Gashnak's sake, come back here when you've found something! And remember, I don't have all day! And watch out for the imp, Zeefzorpul! And don't return empty handed! And pack a warm sweater! And don't trample my lawn on the way out!
What are you still doing here? Get to it! Shoo!
Now, head up along the road, going towards the Yew Graveyard, looking for the hag's apprentice.
Here's where one was found.
You've found a charred corpse! Take a look at it. Oh no! It's the infamous imp, Zeefzorpul! And he's taken a piece of paper from the body! Come back, Zeefzorpul! Come back!
Conversation Event:
You inspect the charred and bloodied corpse, recognizing it from the hag's description as the lost Apprentice you were tasked to bring back.
It appears as if he has been sorched by fire and magic, and scratched at with vicious claws.
You wonder if this horrific act is the work of the vile imp Zeefzorpul of which the hag spoke. You decide you'd best return to the hag and report your findings.
Well, Zeefzorpul was gone in a flash, and there's nothing you can do for her burned and bloodied apprentice. You'd better go report your findings to the hag.
Conversation Event with the Hag:
The wrinkles old Hag looks up from her cauldron of boiling innards.
Bah! Back already? Can't you see I'm busy with my cooking? You wouldn't like to have a little taste of my delicious dragon gizzard soup, would you? haw! I thought as much.
Enough of this jibber jabber then - what news of my Apprentice?
What's that? You say that horrible little imp Zeefzorpul was behind his disappearance!? What would Zeefzorpul want with my Apprentice? Probably just wants to make life more miserable for me than it already is.
Wait! Bah! That must be it! Zeefzorpul must have found out that I sent my Apprentices out with various Magic Brew Recipes - lists of tasks and ingredients that needed completing.
That despicable Zeefzorpul knows that I need the list of ingredients I gave to the Apprentice. I've recipes to mix, stews to boil, magics to cast, and fortunes to meddle! I won't let that wretched felchscum spoil my day. You then. I need you to go find Zeefzorpul and get that scrap of parchment back!
I'm not sure where he bides his time, but I'm sure if you go find his imp friends and rough them up, they'll squeal on him in no time! They all know each others' secret hiding places. Go on! Shoo! Go slay a few imps until they cough up their secrets! No mercy for those little nasties!
Seek out some imps in a dungeon somewhere and "rough them up(Kill them.)"
Conversation Event with an imp:
The wretched imp cries out for mercy.
Forgive me! You master! You great warrior, great hooman, great greatest! Forgive! Forgive! I give up Zeef! He no good any way! He always smack me head and hurt me good! He say I ugly too, even with me pretty teef!
But I knows where he hide! I follow him flagging to his hidey hole! He think he so smart but he so wrong! I make scribble srawing of where he like to hide! But you need the whistle blower to make him come! He no come without it! Make with the whistle at his hidey place, and Zeef must come, he cannot resist!
The frightened imp hands you a crumpled map and a strange flute.
You go to where the picture shows and then you play that whistle! Zeef come, me promise! But you make promise that you smack Zeef head good! Pweese?
With this last request, the miserable little imp falls and breathes no more.
You've beaten an imp into submission and he gives up the location of Zeefzorpul's hiding place and how to summon him.
Here are the things the imp gave you.
The map you receive is like a treasure map. It is different for everyone, so this part you must figure out for yourself. The particular map in this case is a map for a location in the mines, East of Minoc.
In a puff of smoke that smells of brimstone, the imp Zeefzorpul appears.
Wuh-whut!? How did tupid hooman find mighty Zeefzorpul? This crazy many times! This crazy not possible! This big crazy with crazy on top! But it happening! How can it be true!?
GAH! Even mighty Zeefzorpul can no resist that crazy music! Mighty Zeefzorpul do what you want! Have you stupid paper back! Mighty Zeefzorpul no want it anyway. It dumb. It super dumb. Big dumb like stupid dumb tree with dumb things on it! So stupid! So dumb that mighty Zeefzorpul not even care! You see me not caring? You better cause it certainly happening! Me not caring one bit!
The strange little imp tosses a piece of parchment at you. Much to your surprise, however, he swoops down in a flash of flapping wings and steals the magic flute from your grasp.
Hah! So stupid like hooman! Mighty Zeefzorpul has defeated stoopid human and is greatest ever imp in world! You serious stoopid, mister hooman. Big stupid with stupid on top. Now you no can make trick on me again with crazy dance music! Mighty Zeefzorpul fly away to his other secret home where you never find him again!
Me hope you get eated by a troll!
With that, the imp Zeefzorpul disappears in another puff of rancid smoke.
Well, he took your pretty flute. But at least he gave you the hag's recipe back. If you want to keep the flute, put it away and cancel the quest at the point where you get it. Because Zeefzorpul loves whistles for "crazy dance music!"
Conversation Event with the Hag:
The wart-covered witch looks up from pouring fetid scraps of meat into her cauldron.
You've dealt with the troublesome Zeefzorpul? Good for you, little one! You're not as useless as you appear, even to a daft old wench such as myself!
Now then, since you've recovered my Magic Brew Recipe, I suppose you expect a reward? Well, you can keep on expecting, and I can go on being ugly. What good is it to me that I have the list, if I don't have an apprentice to gather ingedients and perform the tasks themselves!
If you want your precious little reward, you'll have to complete the task I gave to my previous Apprentice. Now away with you! Shoo! Shimmy! Skedattle! I've heads to boil and stews to spice! Don't you return until you've completed every item on that list!
Oooof...No reward yet. Take a look at your recipe list by single-clicking yourself and selecting "View Quest Log."
Here's what the current item is on the recipe list. Yours will probably be different.
There are a variety of things a hag's recipe can call for. Most of them can be found easily if you know where to look. Here are some posibilities:
Sheep Livers: Kill sheep
Deer Hearts: Kill hinds or great harts
Lizard Tongues: Kill lava lizards or lizardmen
Frog's Legs: Kill bullfrogs
Spirit Essence: Kill a ghoul, a bogle, a spectre, , shade, or a wraith.
Chicken Gizzard: Kill chickens
Mongbat Wing: Kill mongbats
Slime Ooze: Kill slimes
Rabbit's Foot: Kill rabbits or jack rabbits
Star Chart: Use a spyglass(purchased at a shipright) at nighttime - "You gaze into the glittering night sky. With great care, you compose a chart of the most prominent star patterns."
Swamp Water: Get a pitcher, find a swamp and fill your pitcher with water
Freshly cut red mushroom: Use a dagger on the red landscape mushrooms that can be found on the ground
Bones Burried in Hallowed Ground: Use a shovel to dig up graves
Captain Blackheart's Whiskey: Captain Blackheart hangs out in taverns and pubs. Wear a tricorn hat and drink 3 or more pitchers of liquor before talking to him and he will give you his whiskey.
More on Captain Blackheart:
You find the captain in "The Pirate's Plunder" pub in Buccaneer's Den.
With each task you complete, you will be notified with: "You have completed your current task on the Hag's Magic Brew Recipe list."
Conversation Event with the Hag:
The horrible wretch of a witch looks up from her vile experiments and focuses her good eye on you.
Eh? What's that? You say you've gather the ingredients for my delicious Magic Brew?
Well, well, I don't exactly know what to say. I thought for sure you'd end up dead! Haw! Can't blame a lady for wishing, can you? Even if she is a bit old and wrinkled.
Well, I promised you a reward for your efforts, and I never lie - leastways not to someone like you, after the great sacrifices you've made. You know, I could use a new Apprentice, in an official capacity as it were. I couldn't convince you to stay around and help me out some more could I? There's always cauldrons that need cleaning, dung that needs shoveling, newts eye that needs a proper chewing, and fires that need stocking.
What's that? Not interested? Well, I suppose you have great things ahead of you and all that. Feh! Like a puckish little puke like you could ever make something of themselves in this cold old world.
Nevertheless, I'll give you your blasted reward, and you'd better be happy with it because it's all you're getting. Caused me enough trouble as it is. here, take it, and be off with you! It'll be a pleasure to my eye if I never have to swuint to see you again! And the stench! Smells like you washed this very morning! A great fancy folk you are, with your soaps and water! Think you're so great...why, I remember when we didn't even have soap, and water was made by the tiny little fairies and cost a gold piece for a thimbleful...I could tell you some stories, I could...
Your reward in hand, you decide to leave the old Hag to her mumblings before she realizes you're still around and puts you back to work.
Well, it's been a long, rough ride. You've at last finished in keeping your promises to help the old hag and have recieved your reward.
Oh! But what a haul! Look at that!
And it doesn't stop there. Move some of the less valuable stuff out of the way, and look what you've got! It was surely well worth the effort.
In all, the totaling reward on this occasion is: a cauldron, a bottle of magical moonfire brew, a magic kryss(Supremely accurate, durable, might, clumsiness: 40), an adeptly-drawn treasure map, a magic wand(Weakness: 40), 30 of each reg, and 2,116 gold.